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Fix That Robot!

Season 1 Episode 29 | 1m 06s

With the expertise of Malik, Zadie, and Zeke, Mr. E figures out what went wrong in his new Robot helper's programming. Thanks to extra encouragement and amazing teamwork, they get the Robot working properly in no time. Join Malik, Zadie, Zeke, and Mr. E in this exciting adventure that highlights the power of collaboration, problem-solving, and perseverance in overcoming challenges!

Extras
Play Work It Out Wombats Patternpolooza Fair!
Fergus test-runs an epic date for Felicia./The Fishmans perform an underwater circus act.
Watch and Play with new Work It Out Wombats this June!
Ellie plans a visit home to Jamaica. / Zadie and Buckley have a playdate.
Join Zeke and Snout on their Adventures in Sunnyfunland!
Join Zeke and Snout on a treasure hunt in their Adventures in Sunnyfunland!
Join everyone for a campfire on the beach on their Adventures in Sunnyfunland!
Enjoy a picnic on the moon with Zeke and Snout on their Adventures in Sunnyfunland!
Have a snowball dance party with Zeke and Snout on their Adventures in Sunnyfunland!
When the Wombats make a big mess, they learn how Gramma Super can step out her mad.
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The Wombats program the “Toy Maker.”/To hear Buzby’s song, the Wombats track down a noise.
The Wombats build a wind chime for Great Uncle Duper./Zeke struggles to make a clay Snout.
Zadie and JunJun find new uses for pants.
Zeke braves a sleepover.
The Wombats track down a scary sound.
The Wombats help unstick a stuck train.
Malik makes Snout less stinky.
Zadie fixes a shell garden pattern.
The Wombats teach Zeke to count to 10.
The Wombats invent a color game.