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AI Playing Games #12

Season 1 Episode 12 | 11m 11s

One of the best test spaces for building new AI systems are games. This is because games provide a great framework for an AI to learn an objective and slowly improve. We’re going to walk you through creating a Tic Tac Toe bot that uses the minimax algorithm to become undefeatable and we’ll talk about evolutionary neural networks like in SethBling’s MarI/O project.

Aired: 10/31/19
Extras
In our final episode of Crash Course AI, we're going to look towards the future.
Jabril tries to make an AI to settle the question once and for all.
We're going to talk about 5 common types of algorithmic bias we should pay attention to.
Search engines are just AI systems that try to help us find what we’re looking for.
We need to save Jabril and John Green Bot’s movie nights.
We’re going to talk about recommender systems.
One of the most common ways we interact with computers is through language
We’re going to focus on the benefits of humans and AI working together.
We create a game and then build an AI to destroy it.
Robots are built to perform specific tasks.
Latest Episodes
In our final episode of Crash Course AI, we're going to look towards the future.
Jabril tries to make an AI to settle the question once and for all.
We're going to talk about 5 common types of algorithmic bias we should pay attention to.
Search engines are just AI systems that try to help us find what we’re looking for.
We need to save Jabril and John Green Bot’s movie nights.
We’re going to talk about recommender systems.
One of the most common ways we interact with computers is through language
We’re going to focus on the benefits of humans and AI working together.
We create a game and then build an AI to destroy it.
Robots are built to perform specific tasks.