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Fix It Time!: Act 3

Season 16 Episode 1 | 6m 42s

Botsberg celebrates its very first Fix-It Time, where neighbors help neighbors patch up broken bikes, toys, and more instead of tossing them out. As the sneaky scooter shop shuts its doors for good, Jackie heads home with a brand new trick up her sleeve, using what she learned to fix her grandmother's broken jewelry box.

Extras
Debates, ballots, and one last-minute voter: will every penguin get their say?
Gabe or Mimi? Penguins can't decide over who should captain the Belly Bowl team!
Counting votes by fives leads to a nail-biting tie. Who wins by just one pebble?
Alex taps out dance patterns and invites you to join along!
Down to the final point, can Inez use fractions to outsmart Hacker?
One sneaky slice of avocado sparks a fraction fight between Inez and her brother.
Halves, fourths, and one sneaky Hacker: building a fair court gets tricky fast!
Doubling numbers, crystal bars: can splitting up crack two tricky patterns?
Rockets, geysers, and one giant guess: can patterns help catch tricky Hacker?
Do-re-mi, another pattern! Will the CyberSquad finally reclaim the CyberStar?
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Who will lead the Belly Bowl team? The CyberSquad helps the penguins decide by voting.
The Squad and Bernice the Beetle take on Hacker in an epic Cyber Square game.
The Squad tackles pattern challenges in Crystalia while chasing Hacker and the CyberStar.
The CyberSquad use time travel help Hacker learn why his pet smirble loves a healthy park.
After scooters break in Botsburg, the Squad starts a community Fix-It Clinic.
The CyberSquad head to Dancing Water Springs to watch a super geyser!
The CyberSquad gets tiny and joins a cyber-amphibian's epic adventure to a vernal pond.
Digit takes on Hacker in a high-flying adventure to protect Big Dune beach!
Hacker steals a cybersite’s precious fungi, while a new critter steals his heart!
Meet Matt's family and journey through Sportagonia for a Mother's Day to remember.